Volume 13, Number 6

The Impact of VR Graphical User Interface on Oculus Touch Controller and Oculus Rift


Natchaphak Meeusah and Bennapa Pattanapipat, Rajamangala University of Technology Thanyaburi, Thailand


It is undeniably true that Virtual Reality (VR) has continuously been developed since 1800s and still have been produced till today. However, very few studies have attempted to study on the design of Virtual Reality Graphical User Interface (VR-GUI) that effectively empowers users to interact and immerse in a simulated world, via hardware and software with ease. Therefore, the aims of this research are to compare four different types of VR GUI Controller designs including (2D, 2D animation, 3D, and 3D animation) and to determine UI response time of the Oculus Touch Controller and compare the results with UI response time of Oculus Rift to determine what VR GUI is appropriate for which ages. 168 participants were purposely selected, aged from 12 to 17, 18 to 33, and 34 to 45. The experiment results showed that VR GUI had a significant impact on UI response time resulted from different types of VR GUI controllers. Last but not least, analysis of VR GUI controller user data had suggested that VR GUI developers should design appropriate VR GUI controllers that match all age groups in order for them to experience a fully immersive, perceptually real environment as quickly and efficiently as possible.


VR GUI, Oculus Touch Controller, Oculus Rift, Virtual Reality, Generation, Interactive.