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Social Sphere: Developing a Gamified Intervention for Enhancing Real-World Communication Skills in Socially Anxious Youth

Authors

Kai Zhang1 and Moddwyn Andaya2, 1USA, 2California State Polytechnic University, USA

Abstract

Social Anxiety has been a large problem overall with many kids as well as me. However, we have made a proposed solution to the feeling of not knowing how to express yourself. Tens of millions of children go to school staying quiet, most because they are scared to talk or do not know what to say. With resources arising, this issue should have been fixed a long time ago. However, the truth is, that those who are scared to talk to others, are also scared to receive help. Most would rather sit behind screens and talk on social media, a group of platforms that make socialization completely inconsequential and useless [8]. This does not allow for the people to reach out for help. Standing behind the normalization of the screen, which allows for lying and manipulation. It is a safer world out there in person than on social media, which is why I created Social Sphere. This game will make the experience of talking feel real, without severe consequence, or anything that can scare them back off.

Keywords

Digital Therapy, Communication Skills, Virtual Socialization