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An Innovative Digital Platform to Enhance CPR Training Accessibility and Effectiveness using Gamification and Interactive Simulations

Authors

Kaiwen Yang1 and Tyler Boulom2, 1USA, 2California State Polytechnic University, USA

Abstract

This paper addresses the critical gap in public knowledge and skill in performing Cardiopulmonary Resuscitation (CPR), a key factor in increasing survival rates in cardiac arrest scenarios [1]. Despite the importance of CPR, traditional training methods often fail to reach or engage the general population effectively. Our proposal introduces an innovative, interactive digital CPR training platform that combines the latest in educational technology with the principles of gamification and simulation-based learning [2].Key components include a user-friendly interface, realtime feedback mechanisms, and scenario-based simulations that cater to a wide range of learning styles and environments. Challenges such as ensuring the physical accuracy of CPR techniques and broadening accessibility were addressed through the integration of adaptive learning algorithms and offline functionalities [3]. Experimentation across various settings demonstrated significant improvements in users' CPR knowledge, skills, and confidence. The results underscore the platform's potential to democratize CPR training, making it more accessible, engaging, and effective. Our project offers a scalable solution to a widespread public health issue, advocating for its adoption as a standard in CPR education.

Keywords
CPR, Digital Training, Interactive Simulations, Gamification